> For the complete documentation index, see [llms.txt](https://threadforge.gitbook.io/threadlink-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://threadforge.gitbook.io/threadlink-documentation/designer-reference/designer.md).

# Designer Reference

> This volume covers authoring data and identifiers. Everything is done through text files, the Inspector and a few commands under the **Threadlink** menu. No C# is needed.

## Scope of the role

Designers produce four things:

1. **Identifiers**: names for spawn points, input modes and Vault fields, declared in text files and picked from Inspector dropdowns. See [The Identifier Workflow](/threadlink-documentation/designer-reference/identifiers.md).
2. **Vaults**: data assets of tunable values, keyed by those identifiers. See [The Vault](/threadlink-documentation/designer-reference/vault.md).
3. **Configuration values**: the exposed fields of the framework's configuration assets. See [Configuration Assets](/threadlink-documentation/designer-reference/configuration-assets.md).
4. **Scene content**: Threadlink components placed in scenes, such as [audio zones](/threadlink-documentation/designer-reference/audio.md#audio-zones), interactables and [input-prompt icons](/threadlink-documentation/designer-reference/input-prompts.md).

The rule: declare a name once, then pick it from a dropdown. Nothing is referenced by a typed string.

## In this volume

| Page                                                                                                          | Covers                                                                        |
| ------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------- |
| [The Identifier Workflow](/threadlink-documentation/designer-reference/identifiers.md)                        | Declaring, regenerating, removing and renaming identifiers.                   |
| [The Vault](/threadlink-documentation/designer-reference/vault.md)                                            | Creating and browsing Vaults, field types, serialised and transient backings. |
| [Audio (Aura)](/threadlink-documentation/designer-reference/audio.md)                                         | Aura configuration, audio zones, per-scene audio.                             |
| [Input Prompts](/threadlink-documentation/designer-reference/input-prompts.md)                                | Device-specific button glyphs.                                                |
| [Configuration Assets](/threadlink-documentation/designer-reference/configuration-assets.md)                  | The designer-tunable fields of each configuration asset.                      |
| [Registering Scenes, Prefabs and Assets](/threadlink-documentation/designer-reference/registering-content.md) | The Addressables Mapping Window.                                              |
| [Designer Procedures](/threadlink-documentation/designer-reference/procedures.md)                             | Step-by-step procedures and working rules.                                    |
